Street Fighter (1987) Arcade
Released in 1987, Street Fighter introduced the world to one-on-one fighting as a dedicated genre. Though primitive compared to its sequels, its global tour format, punishing command inputs, and iconic characters laid the foundation for modern fighting games. This article explores its stages, mechanics, and cultural legacy, tracing how it transformed duels into a worldwide phenomenon. 🎮 Game Information Title: Street Fighter Year: 1987 Platform: Arcade Genre: One-on-one Fighting Developer / Publisher: Capcom Format: ROM-based arcade PCB Players: 1–2 alternating Notable Features: Pressure-sensitive buttons or 6-button layout, command-based special moves, global tour format Cultural Impact: Laid the foundation for modern fighting games and introduced iconic special techniques 🧭 Prologue – The First Duel Before “versus fighting” was a genre, Street Fighter staged it: two warriors, three rounds, and a world tour to prove mastery. Ryu’s journey set the...